The Gameplay Revamp: What's New

Features in the Gameplay Revamp: In early June, we begun development of a new fork of the Forumwarz code base, with the goal of making the core gameplay more varied and interesting. For a long time we’ve been happy with the storyline and textual content of the game, but the gameplay just hadn’t scaled up as quickly. While role-playing games are notorious for repetitive gameplay (there’s a reason it’s called grinding), we had a lot of room for improvement. We started with a long list of enhancements that was built from community suggestions and our own gameplay ideas, and drilled through it until we’d gotten a lot done. ...

August 7, 2009 · 5 min · eviltrout

What's coming up for Forumwarz?

It’s been a while since we’ve had a major update here, but we thought we should hip you to some of the upcoming improvements intended for Forumwarz. A couple weeks ago, the Crotch Zombies went through the long and occassionally painful process of prioritizing all of our suggestions for fixes and improvements. We now have a nicely sorted list, and now it’s just a matter of slogging through them. Some of them will be really big and cool, but for the next little while we’re going to push some of the simpler, bite-size fixes that people have long been asking for. For instance, you can soon expect to see: ...

December 5, 2008 · 2 min · eviltrout