Non-linearity

While writing Episode 2 Jalapeno purposely left a lot of it out of order. So when it came down to the stage of integrating it all together, I was left with a bunch of missions and forums that I could introduce to the player in any order I wanted. In Episode 1, we dabbled a bit with non-linearity, but we only had about 10 forums so we didn’t flesh it out very much. There are a couple of parts in the storyline where you can do things in the order you choose, but most of the time it’s a straight line. ...

July 12, 2008 · 1 min · eviltrout