Objection!
When Waxy sent me this link the other day, I knew he was right. One important lesson I learned about game design in the last year is that sometimes what seems fun to you internally is not always as fun to other people. Also, it’s really hard to predict what will frustrate users and what won’t! I know for a fact that some people love the extended introduction sequence to Forumwarz Episode 2, butI have heard from others that it was tedious. They found the middle segment too difficult (even though we made it considerably easier after the Beta!) and just wanted to get on with the pwning of forums. ...