Archive for the ‘Home’ Category
We’ve listened to your feedback on itembuildr and pushed out a few updates:
- The item-generating code is a lot better. There should be fewer random repeats of the same item class. You should never get the same item class twice in a row. Secondly, there are fixes to prevent pricing from going way out of whack (like with the Dragon Ball items.). Thirdly, we can create special items for all classes now (like Hackers!). Unfortunately, I had to make adjustments to a few of the existing items to keep their prices in line with our economy.
- There are two new E-Peen(tm) for itembuildr — one is for having your idea chosen. The second is for having your image chosen.
- A bunch of items built with itembuildr have been moved into the regular stores. Each item will display credits for its creation. They have subsequently been removed from the ItemBuildr consumer’s co-op.
I’m hoping these fixes will go a long way to making itembuildr a lot more useful and fun for everyone. As always feedback is appreciated.
One of our most requested features for IDC is the ability to ignore other players. Lately I made some changes to how IDC works on the back end that allowed me to implement the feature. Here’s how it works:
On the IDC console, if you type:
Will start ignoring the player in IDC with the name supplied. If you want to unignore them, simply run the ignore command again (it toggles.)
If you want to list all the people you’ve ignored, type in:
Without a name. It will tell you everyone you’re hiding from!
You can now purchase your own word filters in IDC. To avoid rampant abuse like people purchasing word filters for “the,” a moderator has to approve your filter.
Word filters have to be at least 2 characters long, and they’ll cost 3BP for 10 weeks of use.
Some of the most recent people who were previously given word filters will have them for free for 10 weeks. For people who had them before that, unfortunately you will have to buy in.
I spent some time re-factoring our image uploading system to allow for more user submitted content. It was a lot of refactoring, but from now on it’s much easier for users to contribute to our game.
The first step was implementing custom emoticons. These can be purchased for 5BP on the Support Us page. A few have been added already:
They have to be approved by a moderator, but we’re usually pretty quick at doing that. Enjoy!
We’re pleased as punch (the tasty kind that you drink, not the painful kind you get from mean people) to announce that we’ve added five new mods to create an all-star, balls-out, ass-kicking team of internet arbitration!
Say hello to spacekadt, Nicco, dobnits, Aldo_Anything and Sergeant Cid (aka Acid Flux)! They’re going to be making things a little less Goatsey around these parts.
Show them some mod-love in this official announcement thread!
I’ve been updatting Twitter a lot more lately than the blog, mainly because most updates don’t warrant a full posting. If you have a Twitter account you can follow forumwarz for more frequent updates. Actually, even if you don’t have Twitter you can just subscribe to the RSS feed there and you’ll get all our updates. Here’s some stuff you might have missed:
The site has been pretty laggy lately. We decided to finally do something about it and ordered 3 brand new servers, all of which are faster than our current server. They’re currently being set up by our hosting company and hopefully we’ll be able to switch over pretty soon.
There will be some downtime as we switch over. This is a pretty major change so it might take the larger part of a day to switch over, but it should be worth it for the performance we’ll gain.
I’ve pushed out some early upgrades to Tubmail, which should help if you have many messages in your inbox. It’s now paginated, and you get much more screen real estate to view the list of messages.
We’ve published a few ItemBuildr items already. You should check out the ItemBuildr section of the site and the store to see the awesome stuff our users have come up with.
Over the next little while I’ll be putting out many little enhancements to existing parts of the site such as Tubmail and Flamebate. If you’ve been part of the community for a while I’m sure you’ll be glad to have some of the new tools we plan to build.
We’re starting to work out a schedule for Episode 3 development, too. It’s a long way away, but we’re getting ready to get the ball rolling on that one too.