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	<title>Comments on: iRejected! How Apple took nine weeks to arbitrarily reject our app</title>
	<atom:link href="http://blog.forumwarz.com/2011/02/01/irejected-how-apple-took-nine-weeks-to-arbitrarily-reject-our-app/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.forumwarz.com/2011/02/01/irejected-how-apple-took-nine-weeks-to-arbitrarily-reject-our-app/</link>
	<description>The official blog for the web game, Forumwarz</description>
	<lastBuildDate>Sun, 03 Feb 2013 21:44:22 +0000</lastBuildDate>
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		<title>By: Loan Deranger</title>
		<link>http://blog.forumwarz.com/2011/02/01/irejected-how-apple-took-nine-weeks-to-arbitrarily-reject-our-app/#comment-2152</link>
		<dc:creator><![CDATA[Loan Deranger]]></dc:creator>
		<pubDate>Sun, 03 Feb 2013 21:44:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.forumwarz.com/?p=18729#comment-2152</guid>
		<description><![CDATA[People really take &quot;missing the point&quot; to an artform here. This app was never seriously expected to pass muster. It was, I have no doubt, written with the full knowledge that it would be shot down. Instead, personnel at Apple spent NINE WEEKS on seriously considering letting something that was such a blatant cash-in be marketed. Think about that. Most people here can decide in SECONDS that this should never have been allowed to market. How did it take Apple so long to come to the same conclusion? Also, consider that their first reaction was not, &quot;You need to add some gameplay.&quot; but rather, &quot;Can you make the purchases a little cheaper?&quot;...in other words, they didn&#039;t reject it for being nothing but a money-making scheme. They rejected it because they decided that not enough people would be suckered into paying!]]></description>
		<content:encoded><![CDATA[<p>People really take &#8220;missing the point&#8221; to an artform here. This app was never seriously expected to pass muster. It was, I have no doubt, written with the full knowledge that it would be shot down. Instead, personnel at Apple spent NINE WEEKS on seriously considering letting something that was such a blatant cash-in be marketed. Think about that. Most people here can decide in SECONDS that this should never have been allowed to market. How did it take Apple so long to come to the same conclusion? Also, consider that their first reaction was not, &#8220;You need to add some gameplay.&#8221; but rather, &#8220;Can you make the purchases a little cheaper?&#8221;&#8230;in other words, they didn&#8217;t reject it for being nothing but a money-making scheme. They rejected it because they decided that not enough people would be suckered into paying!</p>
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		<title>By: Hey ET</title>
		<link>http://blog.forumwarz.com/2011/02/01/irejected-how-apple-took-nine-weeks-to-arbitrarily-reject-our-app/#comment-2151</link>
		<dc:creator><![CDATA[Hey ET]]></dc:creator>
		<pubDate>Mon, 24 Dec 2012 08:56:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.forumwarz.com/?p=18729#comment-2151</guid>
		<description><![CDATA[Maybe you could have spent time you used on your fake scam artist game on adding new content to ForumWarz which has sat fairly neglected for years. Just saying.]]></description>
		<content:encoded><![CDATA[<p>Maybe you could have spent time you used on your fake scam artist game on adding new content to ForumWarz which has sat fairly neglected for years. Just saying.</p>
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		<title>By: fuck you</title>
		<link>http://blog.forumwarz.com/2011/02/01/irejected-how-apple-took-nine-weeks-to-arbitrarily-reject-our-app/#comment-2148</link>
		<dc:creator><![CDATA[fuck you]]></dc:creator>
		<pubDate>Sat, 22 Sep 2012 13:15:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.forumwarz.com/?p=18729#comment-2148</guid>
		<description><![CDATA[nice backpedal there, et. maybe if you weren&#039;t such a gigantic faggot, you&#039;d make something that was worth buying. stop crying about your shit &quot;game&quot; not going on the app store.]]></description>
		<content:encoded><![CDATA[<p>nice backpedal there, et. maybe if you weren&#8217;t such a gigantic faggot, you&#8217;d make something that was worth buying. stop crying about your shit &#8220;game&#8221; not going on the app store.</p>
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		<title>By: With that nailed down, let&#8217;s go to the preface nd see if there&#8217;s anything important there &#171; Worst Ideas Ever</title>
		<link>http://blog.forumwarz.com/2011/02/01/irejected-how-apple-took-nine-weeks-to-arbitrarily-reject-our-app/#comment-2146</link>
		<dc:creator><![CDATA[With that nailed down, let&#8217;s go to the preface nd see if there&#8217;s anything important there &#171; Worst Ideas Ever]]></dc:creator>
		<pubDate>Sat, 14 Apr 2012 19:42:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.forumwarz.com/?p=18729#comment-2146</guid>
		<description><![CDATA[[...] http://blog.forumwarz.com/2011/02/01/irejected-how-apple-took-nine-weeks-to-arbitrarily-reject-our-a... [...]]]></description>
		<content:encoded><![CDATA[<p>[...] <a href="http://blog.forumwarz.com/2011/02/01/irejected-how-apple-took-nine-weeks-to-arbitrarily-reject-our-a" rel="nofollow">http://blog.forumwarz.com/2011/02/01/irejected-how-apple-took-nine-weeks-to-arbitrarily-reject-our-a</a>&#8230; [...]</p>
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		<title>By: Challenging Duelism</title>
		<link>http://blog.forumwarz.com/2011/02/01/irejected-how-apple-took-nine-weeks-to-arbitrarily-reject-our-app/#comment-2145</link>
		<dc:creator><![CDATA[Challenging Duelism]]></dc:creator>
		<pubDate>Sun, 08 Apr 2012 15:32:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.forumwarz.com/?p=18729#comment-2145</guid>
		<description><![CDATA[Gunna give evil trout some credit here.  I reckon iCapitalism was never created or submitted to Apple and the post/response IS the parody game. 

Do I get e-peen now?]]></description>
		<content:encoded><![CDATA[<p>Gunna give evil trout some credit here.  I reckon iCapitalism was never created or submitted to Apple and the post/response IS the parody game. </p>
<p>Do I get e-peen now?</p>
]]></content:encoded>
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		<title>By: Pete</title>
		<link>http://blog.forumwarz.com/2011/02/01/irejected-how-apple-took-nine-weeks-to-arbitrarily-reject-our-app/#comment-2144</link>
		<dc:creator><![CDATA[Pete]]></dc:creator>
		<pubDate>Mon, 19 Mar 2012 12:39:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.forumwarz.com/?p=18729#comment-2144</guid>
		<description><![CDATA[I can&#039;t believe you guys even tried to pull something like this.This game smells like a payout scheme disguised as a &quot;parody&quot; game. Apple is right to ban your app.

It&#039;s a good thing I just found this post, I was going to spend $100+ on forumwarz but I don&#039;t think I will anymore.]]></description>
		<content:encoded><![CDATA[<p>I can&#8217;t believe you guys even tried to pull something like this.This game smells like a payout scheme disguised as a &#8220;parody&#8221; game. Apple is right to ban your app.</p>
<p>It&#8217;s a good thing I just found this post, I was going to spend $100+ on forumwarz but I don&#8217;t think I will anymore.</p>
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		<title>By: ar-</title>
		<link>http://blog.forumwarz.com/2011/02/01/irejected-how-apple-took-nine-weeks-to-arbitrarily-reject-our-app/#comment-2124</link>
		<dc:creator><![CDATA[ar-]]></dc:creator>
		<pubDate>Wed, 04 May 2011 06:59:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.forumwarz.com/?p=18729#comment-2124</guid>
		<description><![CDATA[While I wouldn&#039;t personally do the whole microtransactions thing, or pay for &quot;smurfberries&quot; or whatever, some people genuinely enjoy the game and want to spend their money buying things for it. I don&#039;t see how it&#039;s any different from buying the Brownie Points in Forumwarz, to get extra doodads. You don&#039;t have to, but you can.

iCapitalism is not a game with microtransactions to buy little doodads or extra crap. iCapitalism is microtransactions, fullstop. I can see that as being very different.]]></description>
		<content:encoded><![CDATA[<p>While I wouldn&#8217;t personally do the whole microtransactions thing, or pay for &#8220;smurfberries&#8221; or whatever, some people genuinely enjoy the game and want to spend their money buying things for it. I don&#8217;t see how it&#8217;s any different from buying the Brownie Points in Forumwarz, to get extra doodads. You don&#8217;t have to, but you can.</p>
<p>iCapitalism is not a game with microtransactions to buy little doodads or extra crap. iCapitalism is microtransactions, fullstop. I can see that as being very different.</p>
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		<title>By: Cole</title>
		<link>http://blog.forumwarz.com/2011/02/01/irejected-how-apple-took-nine-weeks-to-arbitrarily-reject-our-app/#comment-2121</link>
		<dc:creator><![CDATA[Cole]]></dc:creator>
		<pubDate>Fri, 25 Mar 2011 07:11:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.forumwarz.com/?p=18729#comment-2121</guid>
		<description><![CDATA[The message here is if you make a parody of all these money grubbing apps in our store, and make it so obvious that that even our dumb down superficial audience would get it, we&#039;re going to take out our nazi stick!]]></description>
		<content:encoded><![CDATA[<p>The message here is if you make a parody of all these money grubbing apps in our store, and make it so obvious that that even our dumb down superficial audience would get it, we&#8217;re going to take out our nazi stick!</p>
]]></content:encoded>
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	<item>
		<title>By: Michael Tsai - Blog - iCapitalism Rejected From the App Store</title>
		<link>http://blog.forumwarz.com/2011/02/01/irejected-how-apple-took-nine-weeks-to-arbitrarily-reject-our-app/#comment-2120</link>
		<dc:creator><![CDATA[Michael Tsai - Blog - iCapitalism Rejected From the App Store]]></dc:creator>
		<pubDate>Fri, 04 Mar 2011 20:55:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.forumwarz.com/?p=18729#comment-2120</guid>
		<description><![CDATA[[...] Forumwarz (via John Gruber): We were informed, strangely enough, that the nature of our application violated their &#8220;policies.&#8221; [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Forumwarz (via John Gruber): We were informed, strangely enough, that the nature of our application violated their &ldquo;policies.&rdquo; [...]</p>
]]></content:encoded>
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		<title>By: Steve Nobs</title>
		<link>http://blog.forumwarz.com/2011/02/01/irejected-how-apple-took-nine-weeks-to-arbitrarily-reject-our-app/#comment-2109</link>
		<dc:creator><![CDATA[Steve Nobs]]></dc:creator>
		<pubDate>Tue, 01 Mar 2011 07:55:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.forumwarz.com/?p=18729#comment-2109</guid>
		<description><![CDATA[You seem to think this is a clever idea but it&#039;s not. The &#039;direct&#039; approach to your parody is what makes it meh at best. Maybe if you had an ounce of creative juice in your white, skinny, worn, torn, homo bunghole you could have figured out how to make this a winner.

So stop bitching they rejected you, how is Apple any different from any woman you ever met?]]></description>
		<content:encoded><![CDATA[<p>You seem to think this is a clever idea but it&#8217;s not. The &#8216;direct&#8217; approach to your parody is what makes it meh at best. Maybe if you had an ounce of creative juice in your white, skinny, worn, torn, homo bunghole you could have figured out how to make this a winner.</p>
<p>So stop bitching they rejected you, how is Apple any different from any woman you ever met?</p>
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