One important lesson I learned about game design in the last year is that sometimes what seems fun to you internally is not always as fun to other people. Also, it’s really hard to predict what will frustrate users and what won’t!
I know for a fact that some people love the extended introduction sequence to Forumwarz Episode 2, butI have heard from others that it was tedious. They found the middle segment too difficult (even though we made it considerably easier after the Beta!) and just wanted to get on with the pwning of forums.
Well, we listened! One of the great things about a web game is you can deploy fixes quickly. Sometimes I deploy new patches a dozen times a day! Try and do that on an Xbox 360 game
Tonight, I deployed the ability to skip the majority of the introduction. There’s a “skip” link in the top right corner that will jump you ahead of the difficult segment and the majority of the time you’ll spend in the intro. While I am really proud of the sequence (and how we got it to work with our cinematics engine) and I think players should spend the time it takes to beat it, I understand that some people aren’t huge fans of such heavy amounts of text. I hope this solution works — it allows the players who are enjoying the sequence to take their time and enjoy it, and the others to skip ahead.
Let me know what you think of the change!